AI Insights · Timothy · January 2024
Top 5 Subscription Games on iOS in Ecuador Q4 2023
In Q4 2023, the top subscription games on iOS in Ecuador showed varied performance in terms of downloads, revenue, and active users, with notable trends across titles from Netflix, Inc.
In the fourth quarter of 2023, the top five subscription games on iOS in Ecuador demonstrated diverse performance trends. Here's a closer look at how these games fared:
GTA: San Andreas – NETFLIX had a notable launch in December. The game saw downloads peak at approximately 16K in the week of December 18, while revenue reached a high of around $136 in the same week. Weekly active users also surged, peaking at nearly 19K during the week of December 18 before slightly dropping to 17.5K by the end of the month.
GTA: Vice City – NETFLIX experienced a more moderate performance. Downloads started at about 5K in the week of December 11, then declined to 1.8K by the week of December 25. Revenue remained relatively stable, hovering around the $35 mark each week. Weekly active users peaked at 5.6K in the week of December 18 before settling at 4.5K in the final week of December.
GTA III – NETFLIX showed a downward trend in downloads, starting at 3.1K in the week of December 11 and dropping to 1.1K by the week of December 25. The game generated revenue of $42 in the first week but saw a decline to $30 in the second week, with no revenue reported in the final week of December. Weekly active users followed a similar trend, peaking at 3.4K in mid-December before decreasing to 2.8K by the end of the month.
Storyteller showed consistent growth in downloads, starting at 195 in late September and increasing to 422 by the end of December. Despite this, revenue remained low, with only $27 generated in the week of October 9. Weekly active users saw a notable increase, peaking at 920 in late November and maintaining a steady climb to 874 by the end of December.
SpongeBob: Get Cooking had a steady increase in downloads, peaking at 262 in the last week of December. The game’s revenue was sporadic, with notable peaks of $18 in late October and $12 in late November, closing the quarter with $10 in the final week. Weekly active users consistently grew, starting at 896 in late September and reaching 1.2K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.